Want to make the landscapes of your dreams in a fun and easy way? Here’s your chance! Fractscape uses fractal terrain generation techniques to Create a wide variety of landscapes, with as much or as little control as you want. Quickly sketch in a basic shape and let Fractscape do the rest!
Export terrains for game engines or other uses, or just wander through the wilderness. Load in your own textures, build high-res terrains out of low-res heightmaps, or randomize everything and see what happens.
Features
•Generate terrains instantly
•A variety of controls for roughness, size, height, etc.
•Load in or draw heightmaps to control the basic shape of the terrain
•Adjustable auto-texturing based on height and slope
•Terrain resolution up to 4097x4097, texturemap resolution up to 2048x2048
•Virtually unlimited undo/redo of almost everything, so you can always go back to that cool landscape you just had
•Load/save even the largest terrains as small Fractscape files — everything is procedurally generated
•Export them as 8 or 16 bit heightmaps, or as .obj meshes (Triangles or quads)
•Export texturemap as 4-channel .tiff splatmap, or as a solid-shaded .png
•Explore terrains from a first-person view for an up-close look
•Works great with Unity (and was made with Unity).
•Universal Binary works on all Macs with OS X 10.3.9 or later, Windows version works with Windows 2000 or later